Version 1.1 Update!
Bestie-ary » Devlog
Version 1.1 has been released! Primarily this is a HEAVY POLISHING update, and includes a lot of QoL that was requested in the Discord Server! If you're an early adopter reading this, thank you for being patient with me and I hope you enjoy this new update. :)
Additions:
- A new Egg is now selectable when starting a new run- the Sapling Egg! The roster for it is themed after foods and plants. This egg and all future ones will require Gems to unlock, which are obtained by completing runs all the way to the Elder stage, or obtaining all the Bestie's in an evolution chart.
- New Inventory system! Now you can buy in-bulk and store food to be used later! The Inventory can be accessed the same way the old Food menu was, via the Apple icon.
- The Evolution Guide has been expanded, and you can now select from all your obtained eggs's charts.
- An Analog Clock has been added to the GUI, making for a more readable experience. (The Digital Clock can be re-enabled via the Settings Menu)
- Visual Call Lights will now accompany the Call Sound, making it easier to track what your Bestie is needing at a glance.
- Added new food items: Turnips, Corn and Blueberries!
Changes:
- Buying new Food has been moved under the same tab as buying Habitats.
- GUI Icons have been scaled up from 8x8 to 16x16, making for better visibility.
- The Coin Display will now truncate itself at higher values.
- Coin and Gem values will now be visible in the Inventory screen.
- Some Bestie species have a chance to poop twice as often compared to their fellow Besties.
- Made the "Click where you want to place the Food!" text now specify what food you are placing.
- On mobile, the screen now orients based on how you hold your device. Hurray, wide-screen! (Screen ratios might be weird as a result, though)
- On PC, zooming in-and-out has been smoothed to not be as choppy.
- Besties can no longer instantly die from sickness due to Evo Failure, and will always have a minimum of 5 real world seconds to be cured.
- The 1x Scale and 2x Time Scale options when starting a new run have now been made significantly shorter, as to not have as much downtime when the Bestie is fully taken care of.
- A lot of the back-end has been optimised. Doesn't mean much for now, but future additions like new Besties and Food items should be easier to implement!
Removals:
- Removed the ability to collapse the GUI when you're viewing your Bestie.
Fixes:
- Getting a Care Mistake via Low Happiness will now have a buffer until another check is made, instead of instantly starting the timer over.
- The Egg-Selection and Evolution Guide Scenes now scale properly when the window size is changed.
- Raising a Bestie to Elder stage should now always leave a Sparking Egg on the following generation.
- Disabled the ability to click GUI elements multiple times, which would cause scenes to duplicate.
- Fixed a bug where Energy Pills would cause a Bestie to attempt an evolution after consuming, which could cause them to Evo Fail again.
- Fixed a bug that when feeding Energy Pills to a sick Bestie, their sick status wouldn't go away.
- Fixed a bug on mobile where spamming the Food Buttons would animate the buttons incorrectly, causing them to gradually go off the screen.
- Fixed an exploit where placing a Food that doesn't increase Hunger would reset the Hunger Call check.
Files
Bestieary-v1.1.apk 4 MB
Apr 17, 2024
Bestie-ary-v1.1-setup-windows.exe 60 MB
Apr 17, 2024
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Bestie-ary
A little virtual-pet simulator that you can take anywhere you go!
Status | In development |
Author | Sandmeister |
Genre | Simulation |
Tags | 2D, Casual, Monsters, Pixel Art, Singleplayer, tamagotchi, Virtual Pet |
Languages | English |
More posts
- A Free Demo is now available!27 days ago
- Version 1.1.3 - Halloween Update!45 days ago
- Version 1.1.2Jun 16, 2024
- Hot-Fix Patch - Version 1.1.1Apr 17, 2024
- Bestie-ary - Version 1 Release!Dec 03, 2023
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